Teachers Parents Students

Scientist's Pick: No Pain, Lots of Game

| 2 Comments

Note: This month's "Scientist's Pick" is from Science Buddies' staff scientist, Kristin Strong. Kristin presented this project to the Science Buddies' team in February. It's got an icy, winter theme! ~ Science Buddies' Editorial Staff


Project: No Pain, Lots of Game
Scientist: Kristin Strong
Science Buddies' Difficulty Level: 4

My favorite project of recent ones I've worked on is the Science Buddies project, No Pain, Lots of Game, a project that looks at the relationship between video gaming and pain management.


Personal Connection

This project grew out of personal experience with my oldest daughter. When she was five years old, we discovered that she had a birth defect requiring chest and abdominal surgery. During her hospital stay, her pain was managed primarily with morphine, but during painful procedures, the surgeon advised us to put on a movie and to get her engaged in that before starting the procedure. During her months of recovery at home, my daughter would often wake up in pain, and again I used a combination of medication and videos to help her get through the night.

In 2008, when Science Buddies opened up a new interest area section on computer and video games, I wondered if any research was being done on using computer or video games to manage pain. I learned that indeed, throughout the country, studies are being done to see if video games and virtual reality games like Snow World can help alleviate pain in patients suffering from burns. Burn units were chosen for these studies because burns are some of the most painful kinds of injuries that people must endure, sometimes requiring months of daily wound care. I decided to try and write a science fair project for students that would parallel this real-world research.


Putting It All Together

HumBio_img005.jpg
An "ice bath" was used to create a painful circumstance for volunteers. We were then able to test to see if playing a video game helped reduce awareness of pain (or increase the ability to withstand and block pain).

The question that we're trying to answer with this video game science fair project is: Can video games be included in the repertoire of pain management strategies?

To try and answer this question, I decided to use an "ice bath" as a way to create pain without causing lasting injury. To test the project, brave volunteers were seated in a chair and asked to put the front part of one foot in the ice water, a situation that is uncomfortable and "painful." We asked each volunteer to leave his or her foot in as long as possible, and we measured and recorded the amount of time.

To test our theory about video games, we then had each volunteer play a video or computer game for 5 min, and, while the volunteer continued to play the game, the other forefoot was submerged in ice water for as long as the volunteer could stand that.
The data was then analyzed to see if the video games made a difference in how long the volunteers were able to endure the ice bath.


Real-World Results

I like this project because it can be done with things that many families have on hand, like ice, bowls, a stopwatch or way to count seconds, and computer or video games. In just a few minutes, you can set up an experiment that parallels research being done at big universities and medical schools. I think students will find it interesting to discover that there is great individual variation in sensitivity to pain—and in the ability of games to reduce or "dial down" pain.

Plus, there's a lot of room to extend and customize this project. One variation to the main project is to test various types of games to see if the "kind" of game or media source alters the outcome. Is Donkey Kong better than Dragon Warrior for helping block pain? Is TV just as good as a video game?

With an ice water bath and some brave volunteers, kids can find out.

~Kristin




For similar project ideas, explore the Video & Computer Games interest area, sponsored by AMD, in the Science Buddies Project Directory.

2 Comments

wow

woah that sounds sooo cool i gonna try it

Science Buddies Science Activities

Science Buddies Summer Science Roundup


thumbnail
City parklets provide interesting challenges for engineers, designers, and planners. With software from Autodesk and a fun Digital STEAM Workshop challenge, students can design their own parklets and see what is involved in reimagining a few parking spots as a social space.

thumbnail
As the number of medications continues to rise, pharmacists play an increasingly powerful role in helping ensure patient wellbeing, safety, and quality of life. Beyond an apple a day, feeling better may require advice from a pharmacist!

thumbnail
Visual illusions and other optical puzzles are fun for families to share and explore. With hands-on science projects and activities, students can create and test their own visual illusions--including a cool infinity mirror!

thumbnail
School and family science weekly spotlight: the science of marinades

thumbnail
A fun SimCity science project from Science Buddies helps turn in-game city planning into a science experiment, one students can also use to enter the annual Future City competition.

thumbnail
What do gears and tires have to do with who wins a race—or how long it takes to ride to the corner store? Find out with hands-on sports science projects that help tie science to the sports kids love to do and watch.



Your Science!
What will you explore for your science project this year? What is your favorite classroom science activity? Email us a short (one to three sentences) summary of your science project or teaching tip. You might end up featured in an upcoming Science Buddies newsletter!



You may print and distribute up to 200 copies of this document annually, at no charge, for personal and classroom educational use. When printing this document, you may NOT modify it in any way. For any other use, please contact Science Buddies.