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Others Like “Do Males and Females Play the Same Types of Games?”

Science Fair Project Idea
Do you ever say you like to go somewhere, and your friend says, "Yuck, that's for girls!" or "Ewww, that's for boys!" Do this experiment to find out if there are some places that girls like to go more than boys, or vice versa. Read more
Soc_p011
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Time Required Short (2-5 days)
Prerequisites None
Material Availability Readily available
Cost Very Low (under $20)
Safety No issues
Science Fair Project Idea
thumbnail Male or female? Fat or skinny? Outgoing or quiet? What is your stereotype of a “gamer”? Do your friends have the same mental picture of gamers? How about your parents? This science fair project will help you examine whether the stereotypes of “gamers” actually matches the reality of who plays video games. Read more
Games_p021
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Time Required Long (2-4 weeks)
Prerequisites None
Material Availability Readily available
Cost Very Low (under $20)
Safety If you choose to distribute your survey to strangers in a public place, make sure you are aware of your own personal safety and stay in well-lit areas with plenty of foot traffic. Adult supervision is recommended when distributing a survey in public.
Science Fair Project Idea
thumbnail When someone yells, "Think fast!" and throws you a ball, are you able to catch it? When the bell rings at the end of class, are you the first one out of your seat? Can you make it through a sudden hairpin turn in a video game without crashing? If so, then you likely have quick reaction times. In this science fair project, you'll look at reaction times (how fast people react to sensory events), and see if people who play video games have faster reaction times than those who do not. Read more
HumBio_p025
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Time Required Average (6-10 days)
Prerequisites None
Material Availability You will need a personal computer with Internet access for this science fair project.
Cost Very Low (under $20)
Safety No issues
Science Fair Project Idea
Have you ever heard someone described as a video game addict? Do you think video game addicts actually exist? You can determine that for yourself in this science fair project by examining real data from a California research scientist for over 3,000 video game players! Read more
Games_p017
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Time Required Short (2-5 days)
Prerequisites None
Material Availability Requires access to a computer that is hooked up to the Internet and has a spreadsheet program that can read and manipulate Microsoft Excel documents.
Cost Very Low (under $20)
Safety No issues
Science Fair Project Idea
Have you ever taken notes from the chalkboard during class and not noticed what was going on around you? Or have you ever been so focused on a task that you haven't seen other people around you? In both of these cases, you were paying attention, but you were seeing without seeing! This is called inattentional blindness and it's the topic that you will investigate in this human behavior science fair project. If you are interested in how the human brains perceives information, then this might… Read more
HumBeh_p050
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Time Required Long (2-4 weeks)
Prerequisites You must have access to a video camera and a television, as well as access to at least 50 middle school-aged subjects. Since you will be shooting a test video for this science fair project, you must find a quiet location, like an empty basketball court, on which to shoot.
Material Availability Readily available
Cost Low ($20 - $50)
Safety No issues
Science Fair Project Idea
Have you ever watched an inexperienced video game player pick up a controller and start playing a game? Often the player bumbles around trying to figure out which button makes the onscreen character jump, run, turn left, or perform other actions. Some games are different though, they have control schemes that are more real-world based. Examples include Nintendo® WiiTM Tennis where you swing the Wii remote like a tennis racket and Activision's Guitar Hero® where you can play with a… Read more
Games_p022
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Time Required Short (2-5 days)
Prerequisites None
Material Availability You should have access to a video game console or computer, and a video or computer game that requires both a regular control and a peripheral. See the Introduction for details.
Cost Very Low (under $20)
Safety No issues
Science Fair Project Idea
thumbnail Have you ever played a video game that made you break a sweat? Or pant a little bit? The majority of video games are sedentary, meaning done in one position, but there is an increasing trend toward video games where the players are physically active. Do you think these video games can be considered exercise? This science fair project will help you find out! Read more
Games_p013
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Time Required Average (6-10 days)
Prerequisites None
Material Availability Readily available
Cost Average ($50 - $100)
Safety Any volunteer who feels faint or has chest pains while playing the exergames should stop immediately and consult a doctor.
Science Fair Project Idea
thumbnail What is the highest note you can sing? How about the lowest? Do you think males and females can reach the same notes? How about children and adults? Find out the answers to all these questions in this "note"-worthy science fair project! Read more
Music_p027
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Time Required Short (2-5 days)
Prerequisites To do this science fair project, you'll either need to know which key is middle C on your piano or keyboard or have a friend or family member show you. See the Experimental Procedure for more details.
Material Availability This science fair project requires access to a piano or keyboard.
Cost Very Low (under $20)
Safety No issues
Science Fair Project Idea
thumbnail Are you good at remembering addresses and phone numbers? How many numbers do you think you can remember? Try this experiment to test your digit span, the maximum number of digits that you can remember. Read more
HumBeh_p020
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Time Required Very Short (≤ 1 day)
Prerequisites None
Material Availability Readily available
Cost Very Low (under $20)
Safety No issues
Science Fair Project Idea
Did you know that the average child sees 20,000 30-second TV commercials in just one year? That's a lot of encouragement to buy new toys, clothes, entertainment, and food. In this behavioral science fair project, you'll find out some other ways (besides commercials) that marketers use to try and get adults to buy products, like having them touch or hold an item. You'll find out if these methods work with kids, too, and if they increase how much people are willing to pay for a product. It's a… Read more
HumBeh_p045
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Time Required Long (2-4 weeks)
Prerequisites None
Material Availability Readily available
Cost Low ($20 - $50)
Safety No issues
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