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Others Like “Think Fast: Do Video Game Players Have Faster Reaction Times Than Non-Players?”

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Science Fair Project Idea
thumbnail Did you know that some teachers give their students a peppermint candy on state testing days? Is it to give the kids sweet-smelling breath? Or are the teachers hoping for something more on the important testing day? In this human biology science fair project, you'll explore whether or not peppermint influences scores on different types of tests. Read more
HumBio_p027
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- Less Details
Time Required Long (2-4 weeks)
Prerequisites An introduction to statistics.
Material Availability All volunteers must have access to a personal computer with Internet access.
Cost Very Low (under $20)
Safety No issues
Science Fair Project Idea
Have you ever watched an inexperienced video game player pick up a controller and start playing a game? Often the player bumbles around trying to figure out which button makes the onscreen character jump, run, turn left, or perform other actions. Some games are different though, they have control schemes that are more real-world based. Examples include Nintendo® WiiTM Tennis where you swing the Wii remote like a tennis racket and Activision's Guitar Hero® where you can play with a… Read more
Games_p022
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- Less Details
Time Required Short (2-5 days)
Prerequisites None
Material Availability You should have access to a video game console or computer, and a video or computer game that requires both a regular control and a peripheral. See the Introduction for details.
Cost Very Low (under $20)
Safety No issues
Science Fair Project Idea
thumbnail Playing sports can be a lot of fun, but some sports pose higher risks of concussions, or brain injuries resulting from collisions, especially in contact sports like football. Some coaches, teams, and players use new warning devices mounted on helmets that sound an alarm after the head receives a serious impact. This gives an advanced warning of concussion risk (possibly before any of the medical symptoms might appear), signaling that the player should stop playing and see a medical… Read more
Sports_p063
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Time Required Long (2-4 weeks)
Prerequisites None
Material Availability This project requires access to a team of volunteers who play a contact sport (for example football, lacrosse, soccer, or hockey). See the Materials tab for details.
Cost Average ($50 - $100)
Safety The purpose of this project is to measure accelerations experienced during typical play. Never intentionally hit another player in the head.

The information and data collected in this activity are for educational purposes only. For specific medical advice, diagnoses, and treatment, consult your doctor.

Because of these health and safety concerns, adult supervision is required for this project. Some science fairs may require prior approval from the [# ProjectGuide Name="Advanced.ScientificReviewCommitteeSRC" Value="HtmlAnchor" HtmlText="Scientific Review Committee" #] for this project, ask your teacher or fair coordinator for details.

Science Fair Project Idea
Are you a piano player or a video gamer? Then you might have a quick reaction time that can come in handy while playing sports. Find out how to measure your reaction time and compare it to your friends and family with this fun experiment. Read more
Sports_p009
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Time Required Very Short (≤ 1 day)
Prerequisites None
Material Availability Readily available
Cost Very Low (under $20)
Safety No issues
Science Fair Project Idea
Does talking on a cell phone make one a more dangerous driver? Here is an experiment you can do to investigate whether reaction time is adversely affected by a simultaneous phone conversation. Read more
HumBeh_p009
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- Less Details
Time Required Average (6-10 days)
Prerequisites None
Material Availability Readily available. You will need a cell phone with hands-free operation capability.
Cost Very Low (under $20)
Safety No issues
Science Fair Project Idea
thumbnail What makes you notice someone in a crowd? Why do some things stand out, while others melt into the background? In this science project you can investigate the psychology of how things get noticed, by studying how our brains perform a visual search. Read more
HumBeh_p032
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- Less Details
Time Required Very Short (≤ 1 day)
Prerequisites None
Material Availability Readily available
Cost Very Low (under $20)
Safety No issues
Science Fair Project Idea
Tilt-A-Whirls, Merry-Go-Rounds, Spinning Tea Cups...does just the thought of them make you dizzy? Why should something so fun make our heads spin so long even after the ride has stopped? Learn about spins, turns, and the mixed signals that fire in our brains when the sensation of dizziness takes over. Weak stomachs, beware. This project has tests that will make your head spin! Read more
HumBio_p012
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- Less Details
Time Required Very Short (≤ 1 day)
Prerequisites None
Material Availability Readily available
Cost Very Low (under $20)
Safety Minor injury possible
Science Fair Project Idea
thumbnail You might have heard the expression, "Take two aspirin, and call me in the morning." What if instead a doctor said, "Play two video games and call me in the morning"? Would you be shocked? Or think it was time for a new doctor? In this science fair project, you'll investigate whether video games, and other forms of mental distraction, have the power to relieve pain. Read more
Games_p016
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- Less Details
Time Required Average (6-10 days)
Prerequisites None
Material Availability Readily available
Cost Very Low (under $20)
Safety Volunteers with a history of heart problems, diabetes, or allergic reactions to cold should not participate in this experiment. All electrical cords should be cleared away from the ice water testing area. Adult supervision is required during testing.
Science Fair Project Idea
thumbnail While watching an ice hockey game, have you ever wondered what differentiates a good player from a great player? For sure, the great player is athletically superior to the good player. But maybe it is a combination of athleticism and equipment. Maybe a great player knows which hockey stick is best for him or her. Hockey players can choose to play with hockey sticks with different flexibilities or "flex." In this science fair project, investigate how stick flex affects shot accuracy and speed.… Read more
Sports_p049
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- Less Details
Time Required Average (6-10 days)
Prerequisites Access to an empty ice rink and knowledge of how to play ice hockey.
Material Availability Specialty items required. You need access to an empty ice rink, hockey equipment and safety gear, a sports radar gun appropriate for hockey, and two volunteers who also have equipment and safety gear.
Cost Low ($20 - $50)
Safety Minor injury possible. Wear safety gear.
Science Fair Project Idea
thumbnail Have you ever played a video game that made you break a sweat? Or pant a little bit? The majority of video games are sedentary, meaning done in one position, but there is an increasing trend toward video games where the players are physically active. Do you think these video games can be considered exercise? This science fair project will help you find out! Read more
Games_p013
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- Less Details
Time Required Average (6-10 days)
Prerequisites None
Material Availability Readily available
Cost Average ($50 - $100)
Safety Any volunteer who feels faint or has chest pains while playing the exergames should stop immediately and consult a doctor.
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