This is an interesting geometry project that goes back to the time of Archimedes, the famous Greek mathematician. You can combine this mathematical project with computer science and take this ancient problem into the twenty-first century with a dynamic diagram using the geometry applet.
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Math_p018

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Time Required

Short (2-5 days)

Prerequisites

You should either currently be taking or have already completed a first course in geometry. You must understand the concept and method of a mathematical proof.

Here is a project that combines Computer Science and Mathematics. Prove a method for inscribing a circle within a triangle (as shown). You'll also learn how to create an interactive diagram to illustrate your proof, using an applet that runs in your Web browser. If you like solving problems and thinking logically, you'll like this project.
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CompSci_p004

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Time Required

Short (2-5 days)

Prerequisites

Must understand the concept and method of a mathematical proof

Material Availability

Readily available (laptop computer helpful for live demonstration)

The arbelos is the white-shaded region between the three semicircles in the illustration at right. In this project, you'll prove an interesting method for determining the area of the arbelos.
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Math_p012

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Time Required

Short (2-5 days)

Prerequisites

Must understand the concept and method of a mathematical proof

Here is a project that combines Computer Science and Mathematics. The semicircle has two tangent lines that meet at point T. You need to prove that a line drawn from A to T bisects CD. You'll also learn how to create an interactive diagram to illustrate your proof, using an applet that runs in your Web browser. If you like solving problems and thinking logically, you'll like this project.
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CompSci_p009

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Time Required

Short (2-5 days)

Prerequisites

You should either currently be taking or have already completed a first course in geometry. You must understand the concept and method of a mathematical proof.

Material Availability

Readily available (laptop computer helpful for live demonstration)

This a straightforward, but interesting, project in geometry. It is a good first proof to try on your own. You should be able to figure it out by yourself, and you'll gain insight into a basic property of circles.
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Math_p010

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Time Required

Very Short (≤ 1 day)

Prerequisites

Must understand the concept of a mathematical proof

Here is a project that combines Computer Science and Mathematics. Prove a method for circumscribing a circle about a triangle (as shown). You'll also learn how to create an interactive diagram to illustrate your proof, using an applet that runs in your Web browser. If you like solving problems and thinking logically, you'll like this project.
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CompSci_p007

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Time Required

Short (2-5 days)

Prerequisites

Must understand the concept and method of a mathematical proof

Material Availability

Readily available (laptop computer helpful for live demonstration)

Here is a project that combines Computer Science and Mathematics. The two circles are tangent to one another at point A. Their diameters are parallel. Prove that points A, D and F are co-linear. You'll also learn how to create an interactive diagram to illustrate your proof, using an applet that runs in your Web browser. If you like solving problems and thinking logically, you'll like this project.
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CompSci_p008

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Time Required

Short (2-5 days)

Prerequisites

You should either currently be taking or have already completed a first course in geometry. You must understand the concept and method of a mathematical proof.

Material Availability

Readily available (laptop computer helpful for live demonstration)

How big a ruler would you need to measure the circumference of the Earth? Did you know that you can do it with a yardstick? (And you won't have to travel all the way around the world!)
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Astro_p018

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Time Required

Short (2-5 days)

Prerequisites

You will need to understand some basic principles of geometry for this project. You will need a friend or relative in a distant city to make a shadow measurement for you on the same day you make yours. Both of you will need clear weather.

If you're the kind of person who has taken apart your Rubik's cube in order to grease the inside parts so it will move more smoothly, this could be a great project for you. We'll show you three sets of move sequences that accomplish specific rearrangements of the cube. Can you devise a way to solve the cube using only these three move sequences?
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Math_p025

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Time Required

Long (2-4 weeks)

Prerequisites

To do this project you should enjoy solving puzzles and thinking in three dimensions.

Want to stretch your imagination? One good way is to try to imagine how far it is to a distant star. How much farther away is it than the moon is from the earth? How much farther away than the earth is from the sun? How long would it take to get there? In this project, you'll learn one way of measuring the distance without leaving Earth.
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Astro_p019

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Time Required

Short (2-5 days)

Prerequisites

You will need a telescope for this project. Experience with geometry is recommended for this project (you need to understand similar triangles).