Here is a project that combines Computer Science and Mathematics. Prove a method for inscribing a circle within a triangle (as shown). You'll also learn how to create an interactive diagram to illustrate your proof, using an applet that runs in your Web browser. If you like solving problems and thinking logically, you'll like this project.
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CompSci_p004

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Time Required

Short (2-5 days)

Prerequisites

Must understand the concept and method of a mathematical proof

Material Availability

Readily available (laptop computer helpful for live demonstration)

If you've ever played or watched basketball, you might already know that your chances of successfully banking a shot on the backboard are higher in certain positions on the basketball court, even when keeping the distance from the hoop the same. Ever wondered what would account for this? Do you think you could actually explain this using geometry? This science project will put your knowledge of geometry and algebra to good use. You will calculate and quantify how much more difficult it is to…
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Here is a project that combines Computer Science and Mathematics. The semicircle has two tangent lines that meet at point T. You need to prove that a line drawn from A to T bisects CD. You'll also learn how to create an interactive diagram to illustrate your proof, using an applet that runs in your Web browser. If you like solving problems and thinking logically, you'll like this project.
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CompSci_p009

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Time Required

Short (2-5 days)

Prerequisites

You should either currently be taking or have already completed a first course in geometry. You must understand the concept and method of a mathematical proof.

Material Availability

Readily available (laptop computer helpful for live demonstration)

Have you ever played a computer game in which a cartoon character, like a dog or a cat, moves or turns when you click on it? Have you ever wondered how characters know how far to move or how far to turn? In this computer science project, you will learn how with a simple (and free) program called Scratch, which will let you write your own computer program that tells a cartoon kitty how to draw shapes.
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CompSci_p035

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Time Required

Short (2-5 days)

Prerequisites

You should have access to a computer with the Internet and room for the Scratch program. Scratch can be downloaded for either Windows (2000 or later) or Mac (OSX 10.4 or later).

This is an interesting geometry project that goes back to the time of Archimedes, the famous Greek mathematician. You can combine this mathematical project with computer science and take this ancient problem into the twenty-first century with a dynamic diagram using the geometry applet.
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Math_p018

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Time Required

Short (2-5 days)

Prerequisites

You should either currently be taking or have already completed a first course in geometry. You must understand the concept and method of a mathematical proof.

Here is a project that combines Computer Science and Mathematics. The two circles are tangent to one another at point A. Their diameters are parallel. Prove that points A, D and F are co-linear. You'll also learn how to create an interactive diagram to illustrate your proof, using an applet that runs in your Web browser. If you like solving problems and thinking logically, you'll like this project.
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CompSci_p008

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Time Required

Short (2-5 days)

Prerequisites

You should either currently be taking or have already completed a first course in geometry. You must understand the concept and method of a mathematical proof.

Material Availability

Readily available (laptop computer helpful for live demonstration)

A kaleidoscope is a fun toy that creates amazing images when you look into it. Wouldn't it be fun to create those images yourself? Check out this project to learn how to build your own kaleidoscope and to learn how the inside of a kaleidoscope works. Then you can create and adjust your own amazing, colorful images!
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Phys_p095

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Time Required

Short (2-5 days)

Prerequisites

None

Material Availability

This project requires a kaleidoscope-making kit. See the Materials and Equipment list for details.

Cost

Very Low (under $20)

Safety

Mirrors can have very sharp edges and corners. We recommend a kaleidoscope kit with flexible "safety mirrors" (see the Materials list for details). Adult supervision is still required when assembling the kaleidoscope.

This is an interesting project that explores which geometrical shapes make the strongest bridge truss structures. It is a good introduction to the engineering design process. You'll design three different trusses, and use online simulation software to analyze the distribution of load-bearing forces in each design. Then you'll build and test prototypes of each design.
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CE_p006

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Time Required

Average (6-10 days)

Prerequisites

Excellent computer skills, high school physics course

Material Availability

Readily available

Cost

Low ($20 - $50)

Safety

Use caution with sharp tools when cutting wooden parts to size. Adult supervision recommended for bridge-testing phase.

When an earthquake occurs, seismic shock waves travel out through the earth from the source of the event. The shock waves travel through the earth or along the Earth's surface, and can be recorded at remote monitoring stations. Some of the waves that travel through the earth are blocked or refracted by the Earth's liquid core, which means that monitoring stations located certain distances from the earthquake do not detect these waves. This creates a "seismic shadow" that you can use to…
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Geo_p022

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Time Required

Long (2-4 weeks)

Prerequisites

This project uses the Global Earthquake Explorer program to download and analyze data from a global seismic network. In order to do this project you will need to be comfortable installing and working with a new program on your computer. This project requires a computer with high speed Internet access. You will also need to understand some basic trigonometry. You should be comfortable with determining the lengths of the sides of right triangles when given an angle and the length of one side. Experience looking at seismograms is useful but not required.

Here is a project that combines Computer Science and Mathematics. Prove a method for circumscribing a circle about a triangle (as shown). You'll also learn how to create an interactive diagram to illustrate your proof, using an applet that runs in your Web browser. If you like solving problems and thinking logically, you'll like this project.
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CompSci_p007

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Time Required

Short (2-5 days)

Prerequisites

Must understand the concept and method of a mathematical proof

Material Availability

Readily available (laptop computer helpful for live demonstration)