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Science Fair Project Idea
You've probably heard the phrase, "practice makes perfect" more times than you care to remember, but is it actually true when you use a music game as your practice for real-life singing, strumming, or drumming? You can design a science fair project to discover the answer! First, you'll need to think about how to measure how well someone is playing or singing a song in real life. Using the test you design, measure several musicians' ability to play or sing a few different songs. Then have your… Read more
Music_p023
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- Less Details
Time Required Average (6-10 days)
Prerequisites None
Material Availability You'll need access to a game console and a music video game like Guitar Hero or Rock Band.
Cost Very Low (under $20)
Safety No issues
Science Fair Project Idea
Walk into a fitness club and what kind of music do you hear? Slow, sparkling, relaxing music? Or driving, "up-tempo" songs that are designed to encourage you to move? Fitness clubs and other businesses, like restaurants and grocery stores, use background music to set the mood and to determine how fast they want their customers to move. The tempo of the background music is a key component to the environment that businesses want to create. Tempo is an important number or word inscribed by a… Read more
Music_p033
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- Less Details
Time Required Long (2-4 weeks)
Prerequisites None
Material Availability Readily available
Cost Very Low (under $20)
Safety No issues
Science Fair Project Idea
Have you ever seen a great movie and then rushed out and bought its soundtrack? Did the soundtrack bring back the thrill of an action chase? Or the sadness one of the movie's characters felt? Music is a big part of the movie experience. It intensifies the emotions in scenes so that you don't just jump when that hairy spider comes around the corner, you scream! In this music science fair project, you'll find out if happy, sad, scary, and action scenes in movies use music with the same qualities. Read more
Music_p026
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Time Required Long (2-4 weeks)
Prerequisites None
Material Availability You must have access to a DVD player.
Cost Low ($20 - $50)
Safety No issues
Science Fair Project Idea
You probably know that where you live on Earth affects your weather. If you live in a far northern or far southern latitude, you experience colder temperatures than people who live near the equator at latitudes close to zero. Your latitude on Earth affects many aspects of your culture, like how you dress, what kind of house you live in, what foods you eat, and even how your day is structured: what time you go to school, to dinner, and to sleep. Some cities at latitudes closer to the equator,… Read more
Music_p020
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- Less Details
Time Required Average (6-10 days)
Prerequisites You must have Internet access with a personal computer.
Material Availability Readily available
Cost Very Low (under $20)
Safety No issues
Science Fair Project Idea
Learning to play an instrument can be a lot of fun, especially when you can pretend to be a rock star as you learn! In this science fair project, you will study how your score in a music video game changes as you play and practice. You'll need a video game where you use a controller shaped like a musical instrument. Two examples include Guitar Hero and Rock Band, but there may be more! In these games, playing requires nothing more than a sense of the music's beat, and ridiculously fast fingers,… Read more
Games_p020
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- Less Details
Time Required Long (2-4 weeks)
Prerequisites None
Material Availability You'll need access to a video game system on which you can play a music based video game.
Cost Average ($50 - $100)
Safety No issues
Science Fair Project Idea
Have you ever noticed that hip-hop songs have a fast tempo, while country ballads are usually slow? Do you think there is a correlation between the number of beats per minute (bpm) in a song and the type of music? You can explore whether different genres of music have different bpm ranges by measuring the bpm in several different songs from a number of different genres. Bpm can be measured using free music software, like the one listed below in the Bibliography, or by counting all the beats you… Read more
Music_p017
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- Less Details
Time Required Average (6-10 days)
Prerequisites None
Material Availability Free software can be downloaded to help measure the beats per minute in songs. See the Bibliography for more details.
Cost Very Low (under $20)
Safety No issues
Science Fair Project Idea
Is winning correlated with fun? Pick a video game which has different difficulty settings, for example easy versus hard mode. Ask volunteers who have never played the game before to try it out. Some of them should use the easy mode and others should use the hard mode, this will ensure that you have a range in the amount of winning and losing among your volunteers. Keep track of how much each player is winning. Survey the volunteers to find out if they like the game. Do people who win more like… Read more
Games_p010
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- Less Details
Time Required Average (6-10 days)
Prerequisites None
Material Availability Readily available
Cost Very Low (under $20)
Safety No issues
Science Fair Project Idea
Did you know that making a musical instrument is not just an art, but a science, too? You can discover just how scientific by building your own xylophone (or a set of chimes) from copper pipe. First you'll need to do some research about the math and physics involved in the sounds of a xylophone. For example, there are equations that describe the transverse (side-to-side) vibrations of a pipe. These vibrations create the sounds you hear. So, to get specific sounds, xylophone makers must apply… Read more
Music_p024
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- Less Details
Time Required Average (6-10 days)
Prerequisites None
Material Availability Specialty items: Tube and pipe cutter wheel, or hack saw.
Cost Low ($20 - $50)
Safety Adult supervision required to cut the copper pipe.
Science Fair Project Idea
Have you ever wondered about the various types of music in a video game you've played? You may not have paid much attention to the music, but its job was to enhance your gaming experience. In fact, the wrong kind of music can detract from the atmosphere of the game. Can you imagine the music in Mario KartTM playing in Street Fighter®? In a game, music can indicate many different things, such as a special or new event, shift of mood, or the arrival of a character. This kind of music is… Read more
Games_p030
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- Less Details
Time Required Long (2-4 weeks)
Prerequisites None
Material Availability Readily available
Cost Low ($20 - $50)
Safety No issues
Science Fair Project Idea
You've probably observed from your own personal experiences that some actions are contagious. Yawning is a great example. When one person in a room yawns, several other people usually do, too. Coughing, clearing your throat, these are other actions that often seem contagious. But what about smiling? Have you ever walked down the street and had a random stranger smile at you? Did it make you happy? Did you smile back? In this science fair project, you'll investigate whether smiling is… Read more
HumBeh_p042
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- Less Details
Time Required Average (6-10 days)
Prerequisites None
Material Availability Readily available
Cost Very Low (under $20)
Safety Adult supervision is recommended when collecting your data.
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