Others Like “Physics of Vibrations” (top 20 results)
Many sports skills require quick reaction times: think of hitting a 95-mph fastball, returning a 100-mph tennis serve, or blocking a slapshot at the net in hockey. (The Experimental Procedure section below has one way to measure reaction time.) Is your right hand faster than your left? Can you improve your reaction time with practice? Do both hands improve if you only practice with one hand? Try relating your reaction time to real situations in your favorite sport. For example, calculate…
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Are you a piano player or a video gamer? Then you might have a quick reaction time that can come in handy while playing sports. Find out how to measure your reaction time and compare it to your friends and family with this fun experiment.
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For example, think of hitting a baseball, heading a soccer ball into the net, or hitting a tennis ball with a racquet. Where the ball goes depends on...what? You can set up a simple model to start your investigation. You'll need a marble, a flat piece of wood, a flat piece of cardboard, a pencil, a ruler, a protractor, and a level surface. Lay down the cardboard down on a level surface and set up the flat piece of wood at one edge. The wood will act like a wall, and you're going to roll…
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Think of hitting a baseball, heading a soccer ball into the net, or hitting a tennis ball with a racquet. Where the ball goes depends on...what? You can set up a simple model to start your investigation. You'll need a marble, a flat piece of wood, a flat piece of cardboard, a pencil, a ruler, a protractor, and a level surface. Lay down the cardboard down on a level surface and set up the flat piece of wood at one edge. The wood will act like a wall, and you're going to roll the marble at…
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Science Buddies has many projects about robots powered by vibrations, including bristlebots, vibrobots, art bots, junkbots, and brushbots. The motors and batteries you need to build these robots are available in the Bristlebot Robotics Kit. These robots all operate using the same basic principle. A spinning motor with an off-center weight attached to the shaft creates vibrations that make the robot buzz around. While you cannot directly control the motion of each robot, you can…
Whether you have already tried the Science Buddies
Build a Paper Speaker activity or the
Measure the Frequency Response of a Paper Speaker
project, or you just like music and are interested in exploring more about the science of sound, then this project is for you.
You probably know that sound waves can have different frequencies. If not, you can read more about that in the background section
of the Measure the Frequency Response of a Paper Speaker
project. The range of human hearing…
Did you know that making a musical instrument is not just an art, but a science, too? You can discover just how scientific by building your own xylophone (or a set of chimes) from copper pipe. First you'll need to do some research about the math and physics involved in the sounds of a xylophone. For example, there are equations that describe the transverse (side-to-side) vibrations of a pipe. These vibrations create the sounds you hear. So, to get specific sounds, xylophone makers must apply…
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The rebound rating is the ratio of the height the ball bounces to, divided by the height the ball was dropped from. Use the rebound rating to measure the bounciness of new tennis balls vs. balls that have been used for 10, 20, 50, and 100 games. Another idea to explore: does it matter what type of court the ball is used on? (See: Goodstein, 1999, 63-64.)
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What makes a winning team? Getting all the best players? Good coaches? Good chemistry? This project will show you how you can use math to help you test your hypothesis about what makes a winning team.
The Pythagorean relationship is a fundamental one in sports: it correctly predicts the records of 98% of all teams. But in 2% of cases, it fails. Why does it fail? Find teams that deviated substantially from their expected Pythagorean record (this information is available for baseball teams…
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You'll need: a puck, a hockey stick, a tape measure, at least one helper with a stopwatch and an empty rink. Have your friend start the watch just as you make contact with the puck, and stop it when the puck hits the boards. Measure the distance and divide by the time to get the speed of the puck. With two helpers and two stop watches, you can time the puck at center ice and at the far end. Are the speeds the same? How about if you don't follow through, but stop your stick as soon as it…
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