URGENT!!!!! AI Tic-Tac-Toe
Posted: Sun Jan 12, 2014 10:23 pm
I'm creating the artificial intelligence tic tac toe game from https://www.sciencebuddies.org and i am stuck on the part where you create the artificial intelligence. I have made the game to perfectly run while two players are playing it. I have read other questions and answers to this topic but none seem to help. If anyone can help me create the AI by examples of the text or just plain HELP I would really appreciate it. I
Here is my program so far(works perfectly fine):
<HTML>
<HEAD>
<TITLE>Tic Tac Toe!</TITLE>
<SCRIPT TYPE="TEXT/JAVASCRIPT">
var xTurn = true;
var gameOver = false;
var numMoves = 0;
function squareclicked(square)
{
var value = square.value;
var status = document.getElementById('status');
var computerTurn = false; // true/false variable to keep track of the turn
if(gameOver)
{
alert("The game is already over.");
return;
}
if(value != 'X' && value != 'O')
{
if(xTurn)
{
numMoves++;
square.value = 'X';
xTurn = false;
status.innerHTML = 'O\'s turn';
}
else
{
numMoves++;
square.value = 'O';
xTurn = true;
status.innerHTML = 'X\'s turn';
}
}
else
alert('That square has already been played.');
var winner = checkWin();
if(!winner)
{
if(numMoves == 9)
status.innerHTML = 'Tie Game!';
}
else
gameOver = true;
}
function newgame()
{
var status = document.getElementById('status');
xTurn = true;
status.innerHTML = 'X\'s turn';
gameOver = false;
numMoves = 0;
for(var x = 0; x < 3; x++)
{
for(var y = 0; y < 3; y++)
{
document.getElementById(x + '_' + y).value = ' ';
}
}
}
function checkWin()
{
var status = document.getElementById('status');
var val0;
var val1;
var val2;
for(var y = 0; y < 3; y++)
{
val0 = document.getElementById('0_'+y).value;
val1 = document.getElementById('1_'+y).value;
val2 = document.getElementById('2_'+y).value;
if(val0 == 'X' && val1 == 'X' && val2 == 'X')
{
status.innerHTML = "X WINS!";
return true;
}
else if(val0 == 'O' && val1 == 'O' && val2 == 'O')
{
status.innerHTML = "O WINS!";
return true;
}
}
for(var x = 0; x < 3; x++)
{
val0 = document.getElementById(x + '_0').value;
val1 = document.getElementById(x + '_1').value;
val2 = document.getElementById(x + '_2').value;
if(val0 == 'X' && val1 == 'X' && val2 == 'X')
{
status.innerHTML = "X WINS!";
return true;
}
else if(val0 == 'O' && val1 == 'O' && val2 == 'O')
{
status.innerHTML = "O WINS!";
return true;
}
}
val0 = document.getElementById('0_0').value;
val1 = document.getElementById('1_1').value;
val2 = document.getElementById('2_2').value;
if(val0 == 'X' && val1 == 'X' && val2 == 'X')
{
status.innerHTML = "X WINS!";
return true;
}
else if(val0 == 'O' && val1 == 'O' && val2 == 'O')
{
status.innerHTML = "O WINS!";
return true;
}
val0 = document.getElementById('2_0').value;
val1 = document.getElementById('1_1').value;
val2 = document.getElementById('0_2').value;
if(val0 == 'X' && val1 == 'X' && val2 == 'X')
{
status.innerHTML = "X WINS!";
return true;
}
else if(val0 == 'O' && val1 == 'O' && val2 == 'O')
{
status.innerHTML = "O WINS!";
return true;
}
}
</SCRIPT>
</HEAD>
<BODY>
<div align="center">
<div id="outline">
<br>
<br>
<INPUT TYPE="BUTTON" ID="NEWGAME" VALUE="New Game" ONCLICK="newgame();">
<br>
<br>
<INPUT TYPE="BUTTON" ID="0_0" VALUE=" " ONCLICK="squareclicked(this);">
<INPUT TYPE="BUTTON" ID="1_0" VALUE=" " ONCLICK="squareclicked(this);">
<INPUT TYPE="BUTTON" ID="2_0" VALUE=" " ONCLICK="squareclicked(this);">
<BR>
<INPUT TYPE="BUTTON" ID="0_1" VALUE=" " ONCLICK="squareclicked(this);">
<INPUT TYPE="BUTTON" ID="1_1" VALUE=" " ONCLICK="squareclicked(this);">
<INPUT TYPE="BUTTON" ID="2_1" VALUE=" " ONCLICK="squareclicked(this);">
<BR>
<INPUT TYPE="BUTTON" ID="0_2" VALUE=" " ONCLICK="squareclicked(this);">
<INPUT TYPE="BUTTON" ID="1_2" VALUE=" " ONCLICK="squareclicked(this);">
<INPUT TYPE="BUTTON" ID="2_2" VALUE=" " ONCLICK="squareclicked(this);">
<br>
<div align="center">
<div id="stat">
<P ID="status">X's turn</P>
</div>
</div>
</div>
</div>
</BODY>
</HTML>
Here is my program so far(works perfectly fine):
<HTML>
<HEAD>
<TITLE>Tic Tac Toe!</TITLE>
<SCRIPT TYPE="TEXT/JAVASCRIPT">
var xTurn = true;
var gameOver = false;
var numMoves = 0;
function squareclicked(square)
{
var value = square.value;
var status = document.getElementById('status');
var computerTurn = false; // true/false variable to keep track of the turn
if(gameOver)
{
alert("The game is already over.");
return;
}
if(value != 'X' && value != 'O')
{
if(xTurn)
{
numMoves++;
square.value = 'X';
xTurn = false;
status.innerHTML = 'O\'s turn';
}
else
{
numMoves++;
square.value = 'O';
xTurn = true;
status.innerHTML = 'X\'s turn';
}
}
else
alert('That square has already been played.');
var winner = checkWin();
if(!winner)
{
if(numMoves == 9)
status.innerHTML = 'Tie Game!';
}
else
gameOver = true;
}
function newgame()
{
var status = document.getElementById('status');
xTurn = true;
status.innerHTML = 'X\'s turn';
gameOver = false;
numMoves = 0;
for(var x = 0; x < 3; x++)
{
for(var y = 0; y < 3; y++)
{
document.getElementById(x + '_' + y).value = ' ';
}
}
}
function checkWin()
{
var status = document.getElementById('status');
var val0;
var val1;
var val2;
for(var y = 0; y < 3; y++)
{
val0 = document.getElementById('0_'+y).value;
val1 = document.getElementById('1_'+y).value;
val2 = document.getElementById('2_'+y).value;
if(val0 == 'X' && val1 == 'X' && val2 == 'X')
{
status.innerHTML = "X WINS!";
return true;
}
else if(val0 == 'O' && val1 == 'O' && val2 == 'O')
{
status.innerHTML = "O WINS!";
return true;
}
}
for(var x = 0; x < 3; x++)
{
val0 = document.getElementById(x + '_0').value;
val1 = document.getElementById(x + '_1').value;
val2 = document.getElementById(x + '_2').value;
if(val0 == 'X' && val1 == 'X' && val2 == 'X')
{
status.innerHTML = "X WINS!";
return true;
}
else if(val0 == 'O' && val1 == 'O' && val2 == 'O')
{
status.innerHTML = "O WINS!";
return true;
}
}
val0 = document.getElementById('0_0').value;
val1 = document.getElementById('1_1').value;
val2 = document.getElementById('2_2').value;
if(val0 == 'X' && val1 == 'X' && val2 == 'X')
{
status.innerHTML = "X WINS!";
return true;
}
else if(val0 == 'O' && val1 == 'O' && val2 == 'O')
{
status.innerHTML = "O WINS!";
return true;
}
val0 = document.getElementById('2_0').value;
val1 = document.getElementById('1_1').value;
val2 = document.getElementById('0_2').value;
if(val0 == 'X' && val1 == 'X' && val2 == 'X')
{
status.innerHTML = "X WINS!";
return true;
}
else if(val0 == 'O' && val1 == 'O' && val2 == 'O')
{
status.innerHTML = "O WINS!";
return true;
}
}
</SCRIPT>
</HEAD>
<BODY>
<div align="center">
<div id="outline">
<br>
<br>
<INPUT TYPE="BUTTON" ID="NEWGAME" VALUE="New Game" ONCLICK="newgame();">
<br>
<br>
<INPUT TYPE="BUTTON" ID="0_0" VALUE=" " ONCLICK="squareclicked(this);">
<INPUT TYPE="BUTTON" ID="1_0" VALUE=" " ONCLICK="squareclicked(this);">
<INPUT TYPE="BUTTON" ID="2_0" VALUE=" " ONCLICK="squareclicked(this);">
<BR>
<INPUT TYPE="BUTTON" ID="0_1" VALUE=" " ONCLICK="squareclicked(this);">
<INPUT TYPE="BUTTON" ID="1_1" VALUE=" " ONCLICK="squareclicked(this);">
<INPUT TYPE="BUTTON" ID="2_1" VALUE=" " ONCLICK="squareclicked(this);">
<BR>
<INPUT TYPE="BUTTON" ID="0_2" VALUE=" " ONCLICK="squareclicked(this);">
<INPUT TYPE="BUTTON" ID="1_2" VALUE=" " ONCLICK="squareclicked(this);">
<INPUT TYPE="BUTTON" ID="2_2" VALUE=" " ONCLICK="squareclicked(this);">
<br>
<div align="center">
<div id="stat">
<P ID="status">X's turn</P>
</div>
</div>
</div>
</div>
</BODY>
</HTML>