Help!!!
I need an expert on Animation frames. I have to have a professional expert by tuesday.
Oh, i will be making questions on tuesday so i will tell the expert by tuesday what the Questions are and will need answers soon after. I HATE SCIENCE PROJECTS!!!!!!!! if only they were video game projects
There are LOTS of science projects you could do related to video games. Give the topic wizard a shot. I bet if you find a topic that you find interesting, you will enjoy the science fair a lot more.
Hopefully, an animation expert will reply soon. In the meantime, if you do a simple search on google with "why are the number of frames different between movies and cartoons," you may find answers to a lot of your questions. Hang in there. A lot of times, I have been required to do research on things I didn't like but ended up finding the topic interesting.
dcnick96 wrote:Hopefully, an animation expert will reply soon. In the meantime, if you do a simple search on google with "why are the number of frames different between movies and cartoons," you may find answers to a lot of your questions. Hang in there. A lot of times, I have been required to do research on things I didn't like but ended up finding the topic interesting.
I suggest you copy/paste each of your questions (one at a time) into the google search bar. I suspect you will very quickly find the answers. Also try wikipedia.
Some quickie answers:
Movies traditionally run at 24 frames per second (fps). Television traditionally runs at 30 fps. With more recent digital technologies, there are more options, and frames are no longer exactly what they were in film and TV.
A frame is the individual still image that is presented to the eye for a fraction of a second. It is then blacked out and/or substituted with a new frame in which the elements in the picture have moved somewhat. If you do this may times per second, for example 24 or 30 fps (but it can be any other rate above 15 or so), the ey is deceived into perceiving realistic movement by the elements or figures in the scene. This is due to persistence of vision (POV) in the eye's retina. Some newer systems go at 64 fps or more, and this supposedly gives a much greater perception of realism.
That should give you a few more keywords to aid in your search.
I suggest you copy/paste each of your questions (one at a time) into the google search bar. I suspect you will very quickly find the answers. Also try wikipedia.
Some quickie answers:
Movies traditionally run at 24 frames per second (fps). Television traditionally runs at 30 fps. With more recent digital technologies, there are more options, and frames are no longer exactly what they were in film and TV.
A frame is the individual still image that is presented to the eye for a fraction of a second. It is then blacked out and/or substituted with a new frame in which the elements in the picture have moved somewhat. If you do this may times per second, for example 24 or 30 fps (but it can be any other rate above 15 or so), the ey is deceived into perceiving realistic movement by the elements or figures in the scene. This is due to persistence of vision (POV) in the eye's retina. Some newer systems go at 64 fps or more, and this supposedly gives a much greater perception of realism.
That should give you a few more keywords to aid in your search.
Good luck!
I have to have one but nvm, already maybe got dif 1