Coastal Research

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TheCaterpillar
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Joined: Fri Jul 03, 2015 10:37 am
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Project Question: I'm interested in alternative energy, space+earth science, engineering, transportation, manufacturing, chemistry, physics and pretty much anything to do with science. I have a few main projects I'd like to work on though for the time being. I am also studying to do my high school equivalency. So I am sure I have a lot of basic questions... Even though I think I probably understand most of the basics high school teaches.
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Coastal Research

Post by TheCaterpillar »

I'd like to know how scientists in a laboratory setting, set up a physical simulation of an ocean coast? I'd like to build a plexiglass tank 6 x 4 feet and fill half of it with rock and sand that would simulate a continental coastline, I'd also like to be able to create tide and turf with the best mix of water I can get that is close to ocean water.

Any tips at all? How would this been done in a real laboratory?
theborg
Former Expert
Posts: 360
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Project Question: "To explain all nature is too difficult a task for any one man. 'Tis much better to do a little with certainty and leave the rest for others that come after you, than to explain all things by conjecture without making sure of anything." - Sir Isaac Newton
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Re: Coastal Research

Post by theborg »

The caterpillar,

Thank you for your question. There are some large scale wave research facilities such as the Hinsdale Wave Laboratory, https://wave.oregonstate.edu, and the FloWave Ocean Energy Research Facility, www.flowavett.co.uk.
However, complex ocean wave and coastal processes are often modeled via computer simulationsystem such as NOAAs sea level rise viewer, http://coast.noaa.gov/digitalcoast/tools/slr.
For your experiment, long and skinny is a good bet. This allows coherent wave generation at one end that the "coastal effect" is not affected by the wave source itself, just the wave. Also, there is a scale depth that should be modeled.
Hope this helps.

theborg
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