Expore Computer Science Science Projects (40 results)
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Sudoku is an extremely popular puzzle game. You start with a 9x9 grid of squares, which contains three smaller 3x3 subgrids. Some of the squares are filled in with numbers 1 through 9. Your goal is to fill in the remaining blank squares such that each column, each row, and each 3x3 subgrid contains the numbers 1-9. No number can appear more than once in any column, row, or subgrid.
For a given starting puzzle, can you write a program to check if a Sudoku solution is valid using a programming…
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Did you ever have a favorite toy like an action figure or doll that could light up, make noise, or move? This project will show you how to make your own interactive toy using a Raspberry Pi. Check out the video to see what this simple, but fun, project looks like. The version you make does not have to be a robot; it can be any shape and have any sound effects you want.
IMPORTANT: The instructions for this project were originally written using Scratch 2 on a Raspberry Pi 3B+. If you are using a…
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Imagine yourself as a software engineer, a decade and a half from now. You are called upon to help solve the world energy crisis by programming nano-organisms (NANORGs) to extract energy from industrial sludge. Your program must be small enough to fit in the NANORGs' tiny processors, yet at the same time meet several challenges. First and foremost, your NANORGs need to navigate on their own, extract energy from the sludge, and find collection points to deliver the harvested energy. Second,…
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When you need a calculator, what do you use? A physical calculator? An app on your phone? A web browser? What features does the calculator have? Does it just do basic arithmetic (addition, subtraction, multiplication, and division)? Can it do other mathematical functions, like square roots or exponents? Can you use parenthesis? Does it have a backspace button? That is a lot to consider for a seemingly very simple device or program!
For a computer science project, can you write your own…
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Imagine that you have a list of names of all the people in your class. Someone asks you to put them in alphabetical order. How would you go about doing it? Would you first go through the entire list and look for all the "A" names? Then go through it again and look for all the "B" names, and so on? Do you think going through the list over and over again for each letter would be inefficient? What if you had hundreds, thousands, or even millions of names? How would you ever alphabetize them…
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Jpeg, bmp, gif, tiff ... do these just look like words that you and your friends might make up for your own secret language? They are actually just a few of the file formats (which means "types") that you can use to save your favorite photo on your computer. But does it matter which one you use? Try this simple science fair project to find out and you'll never choose the wrong one again!
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Want to send coded messages to your friends? Can you write a simple letter-substitution encryption program in Python or JavaScript? How easy is it to break the simple code? Can you write a second program that "cracks" the letter-substitution code? Investigate other encryption schemes. What types of encryption are least vulnerable to attack?
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What do you think about killing vampires? No, no, not the kind that drink people's blood, but the
kind that suck your power and money away. Equipment like televisions, computers, printers, and fax machines
all use electricity to operate, of course, but do you realize that this equipment might still be sucking electricity from the wall, even when you think it's turned off? These electricity-suckers are called vampire loads. In this science project, you will investigate how much power these…
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When you were little, did you ever make "music" in your kitchen by banging kitchen utensils on pots and pans? What if you could actually take those kitchen implements now, and play them with different sound effects? In this project, you can convert basic kitchen utensils into your own electronic drum set using a Raspberry Pi. Check out the video to see what this simple, but fun, project looks like.
IMPORTANT: The instructions for this project were originally written using Scratch 2 on a…
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The Game of Life is the invention of the mathematician John Conway. It is a cellular automaton, consisting of a grid of squares that turn "on" or "off" depending on simple mathematical rules that involve neighboring squares. Depending on how the grid is first set up (i.e., the initial conditions), various interesting patterns appear. Can you write a Game of Life program in a programming language of your choice? If you are new to programming, check out these resources from the Raspberry Pi…
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