We're here to help you navigate STEM learning at home while schools and camps are closed due to COVID-19.

Here are some resources to guide your at home learning:

Use Tech to Make Music Science Projects (8 results)

Build or change technology to create your own music, sound, or musical instrument. Learn to use a music-producing technology (such as a Raspberry Pi mini-computer), software that can change the way a banjo sounds, an electronic buzzer with an electric guitar, or a theremin.

Search Refinements
Go
Cost
Time
Material Availability
Science Fair Project Idea
Lights and music make a great combination! Getting sound and lights to complement each other just right helps set the mood for everything from DJ parties and concerts, to theater shows, the circus, and ballet performances. You can put together your own lights and music show using the Raspberry Pi Projects Kit. Check out the video to see what this simple, but fun, project looks like: … Read more
Science Fair Project Idea
Did you know that your guitar has a secret? Yes, that's right—hidden along each string are special places where you can play harmonics and make your guitar sound like a bell! In this music science fair project, you'll find out where the main harmonics are located on a guitar, and then see how those locations are related to the length of the strings. So get out your guitar—it's time to ring in a science fair project! Read more
Science Fair Project Idea
Don't you just love listening to music? In the 1980s, people listened to music on the Sony® Walkman®. Now, people listen to their favorite tunes on MP3 players and on their Apple® iPhonesTM. But listening to music on devices actually started in the late 1800s and early 1900s. In those days, people would gather around their phonograph to listen to their favorite tunes—people were just as amazed with the phonograph as you would be to handle an iPhone. In this physics science… Read more
Science Fair Project Idea
Here is a riddle for you: name an instrument that you play with your hands but never actually touch. Have you guessed the answer? It is a theremin! This unusual instrument makes sound without anyone touching it. How does a theremin work? It has an antenna that can detect the player's hand nearby, and as they move their hand around the theremin, the sound it makes changes based on the hand's position. In this music science project, you will get to use your own mini theremin to investigate… Read more
Science Fair Project Idea
Do you love to listen to your MP3 player while you're exercising, or listen to songs on the Internet? The relatively recent development of MP3 technology has made it possible to take a stack of CD's and store them on a device no bigger than a deck of cards. How does the MP3 format squeeze all those CD's down so well, and can it go too far? Try this music science fair project to find out! Read more
Science Fair Project Idea
If you like playing electric guitar, this could be a cool project for you. Have you ever wondered how an electric guitar works? In this project you'll wind one or more of your own electric guitar pickups and test them out in an inexpensive electric guitar. How will the sound change with the number of turns you use in the coil? Or with the strength of the magnets you use? Read more
Science Fair Project Idea
In this project you'll learn how to make a piezoelectric pickup for acoustic guitar using inexpensive components. You can then connect your acoustic guitar to an amplifier, and record your own music. If you are interested in electronics and like playing acoustic guitar, this could be the perfect project for you. Read more
Science Fair Project Idea
The banjo's roots trace all the way over to Africa. The unique sound that a banjo makes depends, in part, on the resonator. The purpose of the resonator is to amplify and project the sound that is made by strumming and plucking the strings. In this music science fair project, you will experiment with a resonator on a banjo and see if you can hear the difference in sound. Read more
1
Free science fair projects.