Eighth Grade, Computer Science Science Projects (21 results)
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How can you motivate students and teachers to make positive changes in their school? Why not try using what is in everyone's pocket—a smartphone! With this project you'll try your hand at harnessing the power of crowdsourcing and mobile technology by creating an app that motivates users to change their school for the better. Do not worry about the app creation, the MIT App Inventor tool makes that part easy; the instructions provided here will lead you through it step-by-step. Will your…
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A singing monkey? An elderly couple doing the chicken dance? What kind of funny electronic cards do you like to email people? Feel free to dream up your coolest and funniest card ideas, because in this science project, you'll create your own animated greeting card with a simple-to-use programming language called Scratch. Scratch is a programming language that makes it easy to create interactive stories, games, music, and art. When the program you have written is complete, you can even share it…
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What would you do if you saw one of your friends lying on the floor, not breathing, possibly having a heart attack? Call 911? Start CPR (cardiopulmonary resuscitation)? Those would both be important things to do! But do you know CPR? Do your friends and family know CPR? Chances are, most of them don't. Even if they do know CPR, they might be hesitant to use their mouths to perform it. You can change that though. In this science project, you'll create a simple, interactive game that can teach…
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The Incredibles, Ratatouille, Up. What do these Pixar films have in common? They are all computer-animated films. While the writers and directors came up with the compelling stories and the kinds of scenes that would best tell the stories, the computer animation experts brought the films to life. In this computer science project, you will easily be able to create your own animated story using a simple computer programming environment called Storytelling Alice. To create your animation, you will…
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This is a challenging first computer science project. You'll learn the basics of how digital devices can represent numbers using only 0's and 1's, and you'll write a JavaScript program to convert numbers between binary, decimal and hexadecimal notation.
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Do you enjoy watching cartoons and animated movies? Do you have fun playing video games? What do all of these things have in common? Fantastic computer animation, that's what! It's a cool job to take an interesting story or game and make it more entertaining by animating it. In this computer science project, you won't animate a full-length feature movie, but you will animate a pinwheel—a project that can go a long way toward creating your own longer animations! You will create an animated…
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This project is a fun way to try your hand at programming. You'll learn how to create some simple animations, and you'll perform tests and make measurements to help you create more realistic-looking animations. All you need to get started is a Web browser and a text editor (like Notepad).
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In this project you'll learn about how digital image files are encoded, and how digital images can be compressed so that the files take up less storage space and can be transmitted more quickly. You will also measure the quality of compressed and uncompressed images, which will give you important insights into the tradeoffs between file size and image quality.
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Imagine that you have a list of names of all the people in your class. Someone asks you to put them in alphabetical order. How would you go about doing it? Would you first go through the entire list and look for all the "A" names? Then go through it again and look for all the "B" names, and so on? Do you think going through the list over and over again for each letter would be inefficient? What if you had hundreds, thousands, or even millions of names? How would you ever alphabetize them…
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Sudoku is an extremely popular puzzle game. You start with a 9x9 grid of squares, which contains three smaller 3x3 subgrids. Some of the squares are filled in with numbers 1 through 9. Your goal is to fill in the remaining blank squares such that each column, each row, and each 3x3 subgrid contains the numbers 1-9. No number can appear more than once in any column, row, or subgrid.
For a given starting puzzle, can you write a program to check if a Sudoku solution is valid using a programming…
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