Seventh Grade, Video & Computer Games Science Projects (24 results)
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Video games come in many varieties: aim-and-shoot games, city-building games, racing games... the list goes on. In many, you get points for colliding with or hitting something. In this computer and video games project, you will learn about how hit boxes are used to detect collisions and you will determine if the size and placement of a hit box affects the score in the game.
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Is winning correlated with fun? Pick a video game which has different difficulty settings, for example easy versus hard mode. Ask volunteers who have never played the game before to try it out. Some of them should use the easy mode and others should use the hard mode, this will ensure that you have a range in the amount of winning and losing among your volunteers. Keep track of how much each player is winning. Survey the volunteers to find out if they like the game. Do people who win more like…
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Did you know that commercial airline pilots use high-tech flight simulators to learn how to fly big jumbo jets? Before they ever step behind the controls of a real jet they've already logged thousands of virtual air miles. It might not qualify you to fly a real jumbo jet, but you, too, can learn the logistics of aviation by experimenting with the types of flight simulators sold at computer game retailers. Use a flight simulator to investigate the relationship between flap settings and the stall…
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Learning to play an instrument can be a lot of fun, especially when you can pretend to be a rock star as you learn! In this science fair project, you will study how your score in a music video game changes as you play and practice. You'll need a video game where you use a controller shaped like a musical instrument. Two examples include Guitar Hero and Rock Band, but there may be more! In these games, playing requires nothing more than a sense of the music's beat, and ridiculously fast fingers,…
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