Seventh Grade, Video & Computer Games Science Projects (24 results)
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Have you ever watched an inexperienced video game player pick up a controller and start playing a game? Often the player bumbles around trying to figure out which button makes the onscreen character jump, run, turn left, or perform other actions. Some games are different though, they have control schemes that are more real-world based. For example, most modern Mario Kart games give you the option of steering with a joystick or turning the entire controller like a steering wheel, which is more…
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Video games come in many varieties: aim-and-shoot games, city-building games, racing games... the list goes on. In many, you get points for colliding with or hitting something. In this computer and video games project, you will learn about how hit boxes are used to detect collisions and you will determine if the size and placement of a hit box affects the score in the game.
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Sudoku is an extremely popular puzzle game. You start with a 9x9 grid of squares, which contains three smaller 3x3 subgrids. Some of the squares are filled in with numbers 1 through 9. Your goal is to fill in the remaining blank squares such that each column, each row, and each 3x3 subgrid contains the numbers 1-9. No number can appear more than once in any column, row, or subgrid.
For a given starting puzzle, can you write a program to check if a Sudoku solution is valid using a programming…
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In this project you'll learn about how digital image files are encoded, and how digital images can be compressed so that the files take up less storage space and can be transmitted more quickly. You will also measure the quality of compressed and uncompressed images, which will give you important insights into the tradeoffs between file size and image quality.
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