Ninth Grade, Video & Computer Games Science Projects (6 results)
You already know that playing video games is fun, but so is making them, and that takes a lot of science! Try your hand at making your own video games, or explore how video games impact how people think, remember, and move.
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This is a more challenging JavaScript project: can you write a program that can play Tic-Tac-Toe? You'll have to figure out a way to translate the game strategy into a computer algorithm. The project will show you how to create a working Tic-Tac-Toe board on a webpage. Your challenge will be to show the computer how to play. Just think: you'll be creating artificial intelligence!
Virtual reality (VR) headsets are becoming increasingly popular. Video game designers use a variety of programs to create the amazing 3D worlds that you see when you turn on your favorite video game, and many of those worlds are now also designed to be compatible with VR headsets. Can you use a computer-aided design (CAD) program or video game engine to design your own virtual world that can be viewed using a VR headset?
Table 1 lists several CAD programs and websites that you can use to make…
Male or female? Fat or skinny? Outgoing or quiet? What is your stereotype of a "gamer"? Do your friends have the same mental picture of gamers? How about your parents? This science fair project will help you examine whether the stereotypes of "gamers" actually matches the reality of who plays video games.
Have you ever wondered about the various types of music in a video game you've played? You may not have
paid much attention to the music, but its job was to enhance your gaming experience. In fact, the
wrong kind of music can detract from the atmosphere of the game. Can you imagine the music in Mario
KartTM playing in Street Fighter®? In a game, music can indicate many different
things, such as a special or new event, shift of mood, or the arrival of a character. This kind of music is…
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"Pow!" Wow, what an awesome punch that character has! Ever wondered what goes into making a punch look good in a video game? Or any other character motion sequence, for that matter? Try this science fair project for a firsthand look at how art and timing can create memorable game action.
Imagine yourself as a software engineer, a decade and a half from now. You are called upon to help solve the world energy crisis by programming nano-organisms (NANORGs) to extract energy from industrial sludge. Your program must be small enough to fit in the NANORGs' tiny processors, yet at the same time meet several challenges. First and foremost, your NANORGs need to navigate on their own, extract energy from the sludge, and find collection points to deliver the harvested energy. Second,…
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