Sixth Grade, Video & Computer Games Science Projects (24 results)
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Sudoku is an extremely popular puzzle game. You start with a 9x9 grid of squares, which contains three smaller 3x3 subgrids. Some of the squares are filled in with numbers 1 through 9. Your goal is to fill in the remaining blank squares such that each column, each row, and each 3x3 subgrid contains the numbers 1-9. No number can appear more than once in any column, row, or subgrid.
For a given starting puzzle, can you write a program to check if a Sudoku solution is valid using a programming…
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Video games come in many varieties: aim-and-shoot games, city-building games, racing games... the list goes on. In many, you get points for colliding with or hitting something. In this computer and video games project, you will learn about how hit boxes are used to detect collisions and you will determine if the size and placement of a hit box affects the score in the game.
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In this project you'll learn about how digital image files are encoded, and how digital images can be compressed so that the files take up less storage space and can be transmitted more quickly. You will also measure the quality of compressed and uncompressed images, which will give you important insights into the tradeoffs between file size and image quality.
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Did you know that commercial airline pilots use high-tech flight simulators to learn how to fly big jumbo jets? Before they ever step behind the controls of a real jet they've already logged thousands of virtual air miles. It might not qualify you to fly a real jumbo jet, but you, too, can learn the logistics of aviation by experimenting with the types of flight simulators sold at computer game retailers. Use a flight simulator to investigate the relationship between flap settings and the stall…
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