Sixth Grade, Pure Mathematics Science Projects (15 results)
Wikipedia defines mathematics as "the study of quantity, structure, space and change." With a definition like that, it's easy to see why math is often called "the language of science." Math is essential for analyzing and communicating scientific results, and for stating scientific theories in a way that is clear, succinct, and testable.
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The "impossible arrow" is an amazing optical illusion: an arrow that always seems to point to the right, even when you rotate it 180°. If you place the arrow in front of a mirror, however, its reflection points to the left! How does this illusion work? Can you design your own "impossible" shapes? Try this project and find out!
If you like solving challenging puzzles, this could be a good project for you. In this project you will research different methods for solving a Rubik's cube, and then do an experiment to compare them to each other. Which method works fastest?
This project shows how mathematical probability sometimes contradicts our intuition. Despite the fact that there are 365 days in a year, if you survey a random group of just 23 people there is a 50:50 chance that two of them will have the same birthday. Don't believe it? Try this project and see for yourself.
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You're playing Monopoly with a friend, and you've already got Park Place and you really, really want to get Boardwalk. If you're on Pacific Avenue, what are the chances you'll reach your goal? Here's an easy project that will show you how to find out.
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Take shots at a set distance from the basket, but systematically vary the angle to the backboard. For a basic project: How do you think your success rate will vary with angle? Draw a conclusion from your experimental results. A bar graph showing success rate at different angles can help to illustrate your conclusion. For a more advanced project: Use your knowledge of geometry and basketball to come up with a mathematical expression to predict your success rate as a function of angle…
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Have you ever used a toy like a Spirograph® to draw precise, repeatable patterns on a piece of paper? What if you could use a computer to automatically draw the patterns for you? This project will show you how to do just that using
a Raspberry Pi.
Check out the video to see what this simple, but fun, project looks like:
Block off one-third of a soccer net with a cone, 5-gallon bucket or some other suitable object. Shoot into the smaller side from a set distance, but systematically varying the angle to the goal line. Take enough shots at each angle to get a reliable sample. How does success vary with angle? For a basic project: How do you think your success rate will vary with angle? Draw a conclusion from your experimental results. A bar graph showing success rate at different angles can help to…
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If you've ever wondered how tall that bridge is, or how high your kite was, then this could be a good project for you. You'll learn how you can use the mathematics of right triangles to measure the height of an object with two measurements that you can make on the ground.
Math can make you money! If you understand some basic math, you can make good decisions about how to keep, spend, and use your hard earned dollars. Try an experiment comparing the same balance in different types of bank accounts. How much better is a savings account than a checking account? What difference does the interest rate make? Which is better, an account that earns compound or simple interest? Can you compare the short and long term costs of borrowing money compared to saving the cash…
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Almost all of the games we play are based on math in some way or another. Card games, board games, and computer games are designed using statistics, probabilities, and algorithms. Begin by reading about games and game theory. Then you can choose your favorite game and investigate the mathematical principles behind how it works. Can combinatorial game theory help you to win two-player games of perfect knowledge such as go, chess, or checkers? (Weisstein, 2006; Watkins, 2004) In a multi-player…
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