Abstract
Do you want to add color-changing lights to your own clothing, costume, or fashion accessory? What about making the lights flash, or adding sensors to make them automatically react to things like temperature or motion? You can do it all with sewable circuits, also called wearable electronics, that let you sew circuit parts directly into fabric. You can make anything from a basic circuit with a few LEDs up to a programmable, Arduino-compatible circuit with multiple sensor inputs and multiple outputs including light, sound, and vibration. This project will walk you through the engineering design process as you apply it to your own wearable electronic device.
Summary
None
Readily available
Be careful to avoid short circuits, as they can make your project get hot.

Objective
Make your own article of clothing, costume, or fashion accessory with built-in sewable electronics.
Introduction
Wearable electronics, also called wearables, can mean different things. It may refer to wearable devices like smartwatches and fitness trackers (Figure 1) or other wearable devices. Sewable electronics, or sewable circuits, are a subset of wearables that are sewn directly into fabric using conductive thread (Figure 2). Fabric or clothing with built-in circuits is also called electronic textiles or e-textiles for short.

Figure 1. A fitness tracker worn on a person's wrist.

Figure 2. A sewable circuit sewn into the fabric of a glove.
Many electronics projects are done with a breadboard, which allows quick and easy prototyping of circuits. The Arduino is a very popular platform for making programmable, interactive devices. However, breadboards and regular Arduino boards are bulky and hard to attach to fabric (Figure 3). Instead, you can use a line of Arduino-compatible parts designed specifically for sewable circuits, such as the LilyPad from SparkFun Electronics (Figure 4) or the FLORA from Adafruit Industries. These products are designed to be flat and have tabs for sewing with conductive thread instead of holes for use with jumper wires (Figure 5).

Figure 3. A circuit with an Arduino and a breadboard. These work well for prototyping electronics projects, but not for attaching circuits to clothing.

Figure 4. LilyPad LEDs. In contrast to the regular LEDs in Figure 4, these LEDs are mounted on a flat board and have two holes for sewing with conductive thread. (Image credit SparkFun Electronics, CC BY 2.0)
In this engineering project, you will design and build your own wearable electronic device. If you are not sure what you want to build yet, you can browse around Adafruit's FLORA project guide or SparkFun's LilyPad tutorials for inspiration. You can also check out the resources in the Bibliography for more information about sewable circuits and some example Science Buddies projects. Then, move on to the materials section and the procedure to get started with your project.
Terms and Concepts
- Wearable electronics
- Wearables
- Sewable electronics
- Sewable circuits
- Electronic textiles
- E-textiles
Questions
- How are sewable circuits different from "regular" circuits?
- What are some advantages and disadvantages of sewable circuits?
- What do you want to build for your wearable electronics project?
Bibliography
Tutorials and example projects about sewable circuits:
- Adafruit Industries (n.d.). Adafruit FLORA. Retrieved December 21, 2022.
- SparkFun Electronics (n.d.). LilyPad Tutorials. Retrieved December 21, 2022.
Science Buddies activities about wearable electronics:
- Lee, J. (n.d.). Wearable Air Quality Sensor. Science Buddies. Retrieved December 21, 2022.
- Lee, J. (n.d.). Wearable RGB LED Unicorn Horn. Science Buddies. Retrieved December 21, 2022.
- Lee, J. (n.d.). Weaving a Wearable Touch Sensor. Science Buddies. Retrieved December 21, 2022.
- Finio, B. (n.d.). LED Dance Glove: Get the Party Started with Your Own Interactive Light Show. Science Buddies. Retrieved December 21, 2022.
- Finio, B. (n.d.). LED Traffic Glove: Build a Safety Device to Direct Traffic. Science Buddies. Retrieved December 21, 2022.
- Finio, B. (n.d.). Make a Heart Rate Monitor. Science Buddies. Retrieved December 21, 2022.
An introduction to using a regular Arduino (many of the same concepts apply):
- Science Buddies (n.d.). How to Use an Arduino. Retrieved December 21, 2022.
For more information about the engineering design process and its differences from the scientific method:
- Science Buddies (n.d.). Engineering Design Process.. Retrieved December 21, 2022.
- Science Buddies (n.d.). Comparing the Engineering Design Process and the Scientific Method. Retrieved December 21, 2022.
Materials and Equipment
This is an engineering design project, so there is not a specific set of materials that you must purchase. What exactly you need to buy will depend on what you want to build. The procedure of this project will walk you through that process, but here is a general overview of what you will need. Most of the parts you need for this project are available from Adafruit and SparkFun. Search on their websites to find the specific parts.
- Sewing supplies, including needles, conductive thread, and something to insulate the conductive thread (like fabric paint)
- An article of clothing or accessory, or fabric and sewing supplies to make your own clothing/accessory
- For a basic, non-programmable wearables project, you will need a battery and LEDs
- For a programmable project that reacts to sensors, you will need a microcontroller like the LilyPad or FLORA. Other, smaller options are also available like the Adafruit GEMMA or the TinyLily Mini. Resources comparing the different options are available, such as Choosing a LilyPad Arduino for Your Project or Which Wearable Arduino Should I use for My Sewable Tech Project?
- Many different sensors, and other outputs like buzzers and motors, are available for both the LilyPad and FLORA systems. Again, which one(s) you need depends on what you want to build.
- Lab notebook
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Experimental Procedure

Refer to the Steps of the Engineering Design Process page for more information about the engineering design process as you do this project. This procedure will guide you through the engineering design process specifically for a sewable circuit project.
- Define the Problem. Before you start, you need to decide what problem you want to solve with your device. Is your goal to build a decorative light-up costume? To solve a health or environmental problem, like alerting the wearer to too much UV light exposure or poor air quality? This is an open-ended project where you decide what to build, so there are no right or wrong answers to these questions.
- Do Background Research. Even if you already know what you want to build, you should not just dive right into building it without doing background research first. There are many existing sewable circuit projects out there. The links in the Introduction section and Bibliography are just a few examples. You should do more specific research about the type of device you want to build. Have other people already built similar devices? What parts do they use? How do they work? You should also do research about how to make sewable circuits, so you understand how to sew the parts to fabric and make the circuit connections with conductive thread.
- Specify requirements. There is still more work to do before you start building something! You need to specify clear requirements for your device. What these requirements are will vary depending on what you plan to build, but here are a few examples:
- Wearability: does your device need to comfortably fit on a normal piece of clothing? Will it be a problem if it is too bulky and impedes the wearer's normal movement?
- Durability: will somebody be moving around a lot or exercising while wearing your device? Is there a risk of threads getting snagged or parts falling off or bumping against things?
- Battery life: it would be kind of sad if your LED costume's lights went out just 10 minutes into a costume party! How long do you need the battery on your device to last?
- Sensor input: what does the device need to measure? Does it need to take multiple measurements from different sensors?
- Output: does the device need to alert or indicate something to the user? Are there specific requirements for how that must be done, for example, using lights for a hearing-impaired person, or using sound for a vision-impaired person? What about using vibrations?
- Budget: do you need to stay under a certain budget for parts?
- Brainstorm solutions. Once you have specified all of your requirements, it is time to start thinking about ways to build a device that can solve your problem. It is tempting to just go with your first idea, especially if you started this project and already had something in mind that you wanted to build. But, be creative and try to think of alternative solutions. For example, say you planned to put your sewable circuit on a t-shirt. Could your circuit also work on a hat or a glove? Are there different circuit parts (for example, the various different sizes of wearable Arduino boards) that could work? Is there more than one way you could measure the required sensor input or provide output to the user? Try to think of at least a few different solutions and make sketches of them. You may need to make preliminary parts lists for each design, especially if you need to stay under a certain budget, but you do not need to worry about all the details at the brainstorming phase. There are no "bad" ideas at this point.
- Choose the best solution. Now it is time to look at your brainstormed solutions and evaluate which one will best fulfill all of your requirements. Are there any that you can rule out completely because they will not fulfill one or more of the requirements (for example, going over budget)? If some will fulfill all of the requirements, can you compare them to rank which ones will be better in certain areas, such as more durable or more comfortable?
- Develop the Solution. Once you have decided on a single design, now it is time to start thinking about details.
- You will need detailed sketches of your device. You should make a sketch of the circuit diagram that shows all the parts in your circuit and how they will be connected with conductive thread. It may be easier to make this drawing "flat," even if the physical circuit will wrap around a 3D piece of clothing. You can make a separate sketch showing the physical layout of the parts on the clothing.
- You will also need a detailed materials lists so you can purchase parts. Refer back to the materials section for a general overview. You may need to refer to the resources in the Bibliography (for example, to select the appropriate wearable Arduino board), or other specific tutorials like LilyPad Basics: Powering Your Project to decide which parts you need to purchase. If you are doing a programming project, make sure you figure out what type of cable you need to connect to your sewable Arduino, since there are different types of connectors (read the product page for the product you decide to purchase).
- For programming projects, you can outline your code using pseudocode or a flowchart. Our How to Use a Button with an Arduino tutorial shows how to design an algorithm using pseudocode and flowcharts.
- Build a Prototype. Once you have all your parts, it is time to build a prototype. Again, you may need to consult specific tutorials, such as Sewing with Conductive Thread. You may wish to build and test your prototype in stages, for example, by connecting one LED and making sure it works before you connect more LEDs. Our How to Debug a Circuit video is about circuits on a breadboard, but many of the same concepts (like loose connections and short circuits) apply to sewable circuits. For programming projects, you will need to write and upload your code.
- Test and Redesign. After you have finished your prototype, you need to test it. Depending on how your device will be used, you may wish to test it under "easy" conditions first. For example, you can make sure the entire circuit works before you put the article of clothing on and start moving around, or you can test your project inside before taking it outside. Remember that the engineering design process is iterative. Your device might not work properly or not work at all on the first try, and that is OK! Make careful observations, identify the problem(s), and then go back to the appropriate previous step in the engineering design process. You might just need to repair your prototype or build an improved version of the same device, but it is also OK to change your design or go with a different solution. It is also OK if you need to go through multiple iterations before you arrive at a final prototype.
- Communicate Results. If you are doing this project for school or a science fair, you may need to write a report, make a display board, or even make a video. Professional engineers do the same thing. They might make technical documentation like computer-aided design (CAD) drawings, circuit diagrams, and well-commented code so other engineers can understand how the device works, or make a less-technical sales pitch or presentation to potential business investors.
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Global Goals
The United Nations Sustainable Development Goals (UNSDGs) are a blueprint to achieve a better and more sustainable future for all.
Variations
- Many circuit parts are not available in sewable form. However, there are still ways you can incorporate them into a wearable electronics project. The Science Buddies heart rate monitor and air quality sensor are both examples of projects that integrate non-sewable sensors into sewable circuits. There are also adapters, like this LilyPad protoboard, that let you solder normal through-hole electronic components to a circuit board that also has holes for sewing. If your project requires a sensor or output (like a larger motor or speaker) that is not available in sewable form, you will need to figure out how to connect it to the rest of your circuit.
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