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Tenth Grade, Computer Science Lesson Plans (4 results)

From cell phones to social media, computer science is a part of your daily life. Everything from traffic lights to medical devices requires both computer hardware and software these days. Creative problem solvers are using computer science to tackle social problems, improve agriculture, make great entertainment, and start exciting new companies. What could you create and innovate with a bit of tinkering and programming?

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Lesson Plan Grade: 6th-12th
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7 reviews
This lesson plan will introduce your students to physical computing: the process of building circuits and programming a microcontroller (an Arduino UNO®) to interact with them. The lesson is broken into seven activities that will walk your students through the basics of setting up the Arduino and interacting with circuit parts like LEDs, buttons, and resistors. This introductory material will help prepare your students for more advanced Arduino projects. Read more
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Lesson Plan Grade: 6th-8th
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Junkbots are easy-to-build robots that you can make using a simple circuit and some recyclable materials. In this lesson, your students will learn about engineering design as they compete to build the fastest robot. No previous robotics experience is required! Read more
NGSS Performance Expectations:
  • MS-ETS1-4. Develop a model to generate data for iterative testing and modification of a proposed object, tool, or process such that an optimal design can be achieved.
Lesson Plan Grade: 8th-12th
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This eight-part lesson will guide you through building and programming Arduino-controlled autonomous cars with your students. Each part contains a detailed step-by-step video and a supplemental lesson plan PDF with learning objectives, assessment opportunities, and appendices with circuit diagrams and example code. You can present the material yourself or have students follow along with the videos and pause to work on their autonomous cars. Read more
NGSS Performance Expectations:
  • HS-ETS1-2. Design a solution to a complex real-world problem by breaking it down into smaller, more manageable problems that can be solved through engineering.
Lesson Plan Grade: 8th-12th
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In this STEM lesson, students will build a mini popsicle stick drone and use feedback control with an Arduino and an ultrasonic sensor to control the drone's altitude. Read more
Lesson Plan Grade: 9th-12th
Using the Netlogo platform to run simulations of a basic neural network called the perceptron, students explore a basic, yet powerful, model of machine learning as they are challenged to understand the logic. Students engage in the perceptron model and discover a weakness of the model. The students then move on to run simulations on Netlogo with the multi-layer perceptron which overcomes the weakness in the original perceptron model. Engineering Connection Machine learning… Read more
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