Ninth Grade, Computer Science Projects, Lessons, Activities (36 results)
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STEM Activity
236 reviews
How do driverless cars know what to do at an intersection? How do they know when they should stop and when it is their turn to go? What about yielding to pedestrians? In this activity, you will write your own algorithm, or list of steps, for a driverless car to follow when navigating through various road scenarios like stop signs, traffic lights, and roundabouts (traffic circles).
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Lesson Plan
Grade: 6th-12th
10 reviews
This lesson plan will introduce your students to physical computing: the process of building circuits and programming a microcontroller (an Arduino UNO®) to interact with them. The lesson is broken into seven activities that will walk your students through the basics of setting up the Arduino and interacting with circuit parts like LEDs, buttons, and resistors. This introductory material will help prepare your students for more advanced Arduino projects.
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This project is a follow-up to the Science Buddies project Explore Optical Illusions: Build an Infinity Mirror, which shows you how to build a basic infinity mirror using light emitting diodes (LEDs) and arts and crafts materials. What if you wanted to build an infinity mirror that could change colors, like the one in Figure 1?
Figure 1. A color-changing infinity mirror.
You can do this by using special RGB (red, green, and blue) LEDs. Just like the pixels…
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Many websites ask you to answer "security questions," like "What is your mother's maiden name?," to recover your account if you ever forget your password or login ID. However, sometimes the answers to those questions are easy to find online. Does this pose a risk to the security of important accounts like email and online banking? Are people even aware that this information about them is available online? In this project, you will investigate how secure people think security questions are, and…
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This is a challenging first computer science project. You'll learn the basics of how digital devices can represent numbers using only 0's and 1's, and you'll write a JavaScript program to convert numbers between binary, decimal and hexadecimal notation.
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Lesson Plan
Grade: 8th-12th
2 reviews
This eight-part lesson will guide you through building and programming Arduino-controlled autonomous cars with your students. Each part contains a detailed step-by-step video and a supplemental lesson plan PDF with learning objectives, assessment opportunities, and appendices with circuit diagrams and example code. You can present the material yourself or have students follow along with the videos and pause to work on their autonomous cars.
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NGSS Performance Expectations:
How can you motivate students and teachers to make positive changes in their school? Why not try using what is in everyone's pocket—a smartphone! With this project you'll try your hand at harnessing the power of crowdsourcing and mobile technology by creating an app that motivates users to change their school for the better. Do not worry about the app creation, the MIT App Inventor tool makes that part easy; the instructions provided here will lead you through it step-by-step. Will your…
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Want to send coded messages to your friends? Can you write a simple letter-substitution encryption program in Python or JavaScript? How easy is it to break the simple code? Can you write a second program that "cracks" the letter-substitution code? Investigate other encryption schemes. What types of encryption are least vulnerable to attack?
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The Game of Life is the invention of the mathematician John Conway. It is a cellular automaton, consisting of a grid of squares that turn "on" or "off" depending on simple mathematical rules that involve neighboring squares. Depending on how the grid is first set up (i.e., the initial conditions), various interesting patterns appear. Can you write a Game of Life program in a programming language of your choice? If you are new to programming, check out these resources from the Raspberry Pi…
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STEM Activity
99 reviews
AI is all around us and changing our world—often for the better, but sometimes with unintended consequences.
In this activity, you will imagine and explore the potential benefits and dangers of an artificial intelligence solution you imagine. Let your imagination flow and see where it takes you.
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