Industry, Innovation and Infrastructure, Fifth Grade, Robotics Science Projects (24 results)
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If you ever rode in a cable car, ski lift, or gondola, you know they make moving over obstacles like lakes, valleys, rivers, or even up steep mountains seem easy. Though it would be pretty difficult to build a full-size cable car in your home, if you have a Mindstorms® kit, you can build a working-model cable car of your own. The engineering challenge is to build a LEGO® cable car that can travel across a string you have suspended somewhere in your house (between two pieces of…
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Science Buddies has several fun robotics projects, like the Art Bot: Build a Wobbly Robot That Creates Art and Make a Robot Hand Using Drinking Straws, where you use arts and crafts materials to make part of a robot. Have you ever wanted to design a more-advanced, sturdier, or fancier looking robot? Then computer-aided design (CAD) and 3D printing might be for you; both are simpler than you think! The directions on this page will give you an introduction to these technologies so you can design…
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What do you consider creepy? Clowns? Zombies? Video game characters with jerky movement? In 1970, a roboticist by the
name of Masahiro Mori suggested that people are "creeped out" by robots that are almost, but not exactly, humanlike.
He called this phenomena the uncanny valley. But researchers are still exploring and defining the uncanny valley.
In this science project, you can do your own exploration—just try not to creep your friends out too badly!
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Have you ever seen a robot dance? In this project you will build your own simple flipping, tumbling robot that can dance around on the floor or a tabletop! If you have never made a robot before and would like to get started with a fun, easy project, this is a great place to begin. You will follow directions to make a basic robot, and then make your own additions to make it even better!
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Imagine how cool it would be to build a robot hand that could grasp a ball or pick up a toy. In this
robotics engineering project, you will learn how to use drinking straws, sewing thread, and a little
glue to make a remarkably lifelike and useful robot hand. What will you design your robot hand to do?
Pick up a can? Move around a ping pong ball? It is up to you! With these starting instructions, you can
design any type of hand. You will simulate human finger anatomy as the basis for a…
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Do you like making paper airplanes? What about origami animals? Have you ever thought about making a paper robot? In this engineering project, you will make a three-dimensional robotic gripper that starts out as a single flat sheet of paper! Try it out—see what objects you can pick up with the gripper, then see if you can improve the design.
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Have you ever flown a drone? Did you find it easy the first time you tried? In this project, you will fly a drone through an obstacle course and measure how practice changes your performance. Will practice help you finish the course in less time? Try it out!
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In our introductory VoxCAD project, we provided a template with four materials: two active materials that expand and contract in the physics sandbox mode, and two passive materials — one hard and one soft. The project mentioned material properties, but it did not go into much detail — you just used the default settings from the template. Changing the material properties can drastically change how your robots behave. Engineers must take material properties into account when designing…
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What do an octopus, an elephant's trunk, and an earthworm have in common? They are all squishy, bendable and flexible because they do not have any bones inside. You might not typically think of robots as "squishy," but scientists are increasingly trying to create soft robots that look and move like animals. In this project you will use a "soft robot simulator" to design and race your own squishy robots. Can you come up with the fastest design?
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In our introductory VoxCAD project, we provided you with a template file that included default material properties and physics simulation settings. These settings include friction, gravity, and temperature — all of which can drastically change how fast your robots move. However, we did not explain what exactly all these physics simulation settings meant, or how to change them. You can access the physics settings through the Physics Settings tab after entering the Physics Sandbox mode, as…
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