Exploring virtual reality makes for a fun science or engineering project! Making virtual reality (VR) accessible to the public requires lots of different people to work together. Neurobiologists investigate the vision and hearing tricks that make virtual reality possible. Engineers develop virtual reality hardware and software. Animators, video editors, and other technical artists create virtual reality content. You can explore all of these aspects of virtual reality with the resources on this page.
Virtual reality (VR) headsets are becoming increasingly popular. Video game designers use a variety of programs to create the amazing 3D worlds that you see when you turn on your favorite video game, and many of those worlds are now also designed to be compatible with VR headsets. Can you use a computer-aided design (CAD) program or video game engine to design your own virtual world that can be viewed using a VR headset?
Did you know you do not have to be a programming expert to create…
Have you ever wondered how virtual reality works? With virtual reality, people feel like they are in one place while knowing they are somewhere else. In this project, you will show the same phenomenon on a smaller scale. You will use the McGurk effect to show how you can hear one sound, while knowing a different sound is physically there. First, you will produce such an experience using audio and video, and then measure the strength of the phenomenon.
Virtual reality (VR) headsets are becoming increasingly popular with consumers for things like viewing 3D pictures and videos, or for playing video games. However, dedicated gaming headsets like the Oculus Rift® and PlayStation® VR can cost hundreds of dollars. Some headsets, like Google Cardboard™, which is literally made out of folded corrugated cardboard (Figure 1), are much cheaper because they can use any smartphone as the screen.
Figure 1. A…
Are you convinced that virtual reality (VR) will soon become mainstream and improve our lives in unpredicted ways? Or maybe you believe it is a big hype doomed to fade and disappear. In this science project, you will use one aspect of VR—the headset—and investigate if it could convey reality better than traditional pictures or 360° images. You will go out and measure how people perceive pictures and images you took. Will people embrace the VR headset and what it can do or prefer…