Fourth Grade, Agricultural Technology Lesson Plans (2 results)

How will we feed the world population by the year 2050? The United Nations projects that by 2050 the world population will have risen to 9.7 billion people—more than 2 billion more people than today! To feed everyone, we will need a lot more food, which makes agricultural technology incredibly important. Agricultural technology is the use of science, engineering, and technology to make agriculture (farming) better. This can mean a wide range of things, including preventing plant diseases, gathering data to optimize crop yield (the amount of food you can grow on a piece of land), using resources like water more effectively, or even creating more nutritious versions of a vegetable!

Try one of the projects below to explore some of the solutions farmers, researchers, and engineers are trying around the world. Maybe you'll be working alongside them one day making sure we can feed everyone.

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Lesson Plan Grade: 3rd-5th
Students will explore heredity concepts by comparing observable traits of apples and onions, collecting data on the traits of different apple varieties, and learning about apple production. Additional activities include hands-on methods for testing apple ripeness. Read more
NGSS Performance Expectations:
  • 3-LS3-1. Analyze and interpret data to provide evidence that plants and animals have traits inherited from parents and that variation of these traits exists in a group of similar organisms.
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Lesson Plan Grade: 3rd-5th
Students will discover the science behind how a drone works, explore how drones are used in agriculture, and program and operate a drone for the purpose of surveying a field. Read more
NGSS Performance Expectations:
  • 3-5-ETS1-1. Define a simple design problem reflecting a need or a want that includes specified criteria for success and constraints on materials, time, or cost.
  • 3-5-ETS1-2. Generate and compare multiple possible solutions to a problem based on how well each is likely to meet the criteria and constraints of the problem.
  • 3-PS2-1. Plan and conduct an investigation to provide evidence of the effects of balanced and unbalanced forces on the motion of an object.
  • 3-PS2-2. Make observations and/or measurements of an object's motion to provide evidence that a pattern can be used to predict future motion.
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Free science fair projects.