Ninth Grade, Sports Science Science Projects (29 results)
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There is a bewildering selection of different golf balls to choose from for playing the game. Some less expensive, some more expensive, all with different claims for the advantages they will bring to your game. This project can help you determine which type of golf ball is right for you.
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Everyone's used to the idea that people are either right-handed or left-handed for particular tasks. That is, one hand is preferred (or dominant) over the other for a particular task. Did you know that people also have a dominant eye? This project is designed to look for consequences of having the dominant hand and eye on the same side of the body (uncrossed) vs. having the dominant hand and eye on opposite sides of the body (crossed).
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Did you know that athletes use visualization of sports tasks to score the winning shot in sporting games? Check out how much visualization impacts your precision in sports with this science project idea.
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Imagine a symmetrical grid of nine points superimposed over the ball. Kicking the ball squarely on the center point imparts no spin, but kicking on any of the other points will impart spin on the ball. How will the resulting spin affect the trajectory of the ball for each of the 8 outer grid points? Kicking the ball with a sliding motion of the foot is another way to impart spin. Once you've made your predictions, you can set up to test them with a soccer ball, video camera and a tape…
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Enjoy the thrill and pace of speed skating, do you? Well, this project's for you. Fast turns around the track become your laboratory tests in these experiments whether you skate on ice, wood, or pavement. The goal is to determine which type of turns are best in a race-tight, medium, or wide-and then to figure out why. You'll analyze the speed and stability of your turns and compare your results with those of a few fellow skaters. This is a friendly competition where the prize is learning…
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In baseball, coaches use hit charts to track the results of every hit each player makes, giving a measure of the player's performance. Have you ever wondered what things affect where a baseball goes when a player hits it with a bat? In this project you will set up an experiment to hit a ping pong ball in a controlled manner using a toy catapult, then learn about the physics of baseball by making your own hit chart.
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Have you ever played paintball with your friends? Wonder how you can improve your game? Paintball guns use compressed gas to shoot paint-filled pellets at high speed, and with good accuracy. The flight path of the ball is determined by its speed and the angle at which it is shot, relative to the ground. In this sports science fair project, you will explore the ballistics of paintballs, focusing on how drag and other factors affect the results.
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Have you ever ridden on a Roller Racer® or PlasmaCar®? These are ride-on toys that you move ahead by moving the steering mechanism back and forth. You've probably seen skateboarders "slaloming" on level ground to keep rolling, it's basically the same idea. This project explores the physics behind this method of locomotion.
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Place a desk chair (one that rotates easily on ball bearings) in the center of the room, away from any obstructions. Put your hands on your lap and have a helper give you a push to start you rotating. You'll need to quantify the results somehow. For example, your helper could measure the number of revolutions you make in 5 seconds. Now try extending your arms after your helper starts you spinning. Next, start with your arms out, and bring them in close to your body after you start…
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For this project, you'll use a baseball as a pendulum weight, studying the motion of the ball with and without spin. Wrap a rubber band around the ball, and tie a string to the rubber band. Fasten the string so that the ball hangs down and can swing freely. Mark a regular grid on cardboard, and place it directly beneath the ball to measure the motion. You can also time the oscillations with a stopwatch. Lift the ball along one of the grid axes, and let it go. Observe the motion and record…
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